The "Amplify Damage From Pets Per Player Percent" is a game mechanic that affects the damage output of minions or pets in a multiplayer setting. In this context, minions or pets refer to AI-controlled characters that players can summon or control to assist them in the game.
The mechanic works by increasing the damage dealt by these minions or pets based on the number of players in the game. The value specified in the "Values" column determines the percentage increase in minion damage per player. This value is typically represented as a decimal, but for convenience, it is multiplied by 100 and expressed as a percentage in the description.
For example, if the "Values" column specifies a value of 0.01 (which translates to a 1% increase), and there are four players in the game, each player's minions will receive a 4% damage boost. This means that the damage output of each minion or pet will be multiplied by 1.04.
The purpose of this mechanic is to encourage cooperative play and reward players for teaming up. With more players in the game, the combined strength of their minions or pets increases, making them more formidable and effective in combat.
Overall, the "Amplify Damage From Pets Per Player Percent" mechanic enhances the gameplay experience by promoting multiplayer synergy and allowing players to strategically coordinate their minions or pets for greater damage output.