Thursday, June 1, 2023

Armor Ignore Damage Percent

The Armor Ignore Damage Percent attribute is a game mechanic that provides a chance for a character to ignore a portion of the damage they would normally take. The attribute is denoted by a numerical value enclosed in square brackets, such as +[{VALUE}*100|1%|] Chance to Ignore Damage Taken.


When a character has an Armor Ignore Damage Percent attribute with a specific value, it represents the probability of the character ignoring a portion of incoming damage. The value is expressed as a percentage. For example, if the attribute is +20% Chance to Ignore Damage Taken, the character has a 20% chance to ignore a portion of the damage inflicted upon them.


When the character triggers the Armor Ignore Damage effect, they will take reduced damage from the attack in question. The exact reduction is determined by game mechanics and may vary depending on factors such as the specific attack, the character's overall defensive capabilities, and any other relevant modifiers.


The Armor Ignore Damage Percent attribute adds an element of chance and unpredictability to the character's survivability. It introduces a level of risk and reward, as there is always a possibility that incoming damage will be partially or completely ignored, reducing the character's overall damage taken and increasing their chances of survival.


Players can obtain the Armor Ignore Damage Percent attribute through various means, such as equipment, skills, or temporary buffs. It provides an opportunity for character customization and allows players to create unique builds that prioritize survivability and damage mitigation.


It's worth noting that the Armor Ignore Damage Percent attribute specifically targets damage that would be mitigated by the character's armor rating. It does not affect other types of damage, such as magical or elemental damage, which may require different defensive measures.


In summary, the Armor Ignore Damage Percent attribute in Diablo 4 grants a chance for a character to ignore a portion of incoming damage, based on the provided percentage value. It introduces an element of chance to the character's survivability and offers players opportunities for customization and strategic decision-making when building their characters.

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