Blood Orb Pickup Healing Percent Bonus attribute is a game mechanic that enhances the healing effect of Blood Orbs. The attribute is denoted by a numerical value enclosed in square brackets, such as +[{VALUE}*100|1%|] Blood Orb Healing.
When a character has the Blood Orb Pickup Healing Percent Bonus attribute with a specific value, it indicates that the healing received from Blood Orbs is increased by a certain percentage. Blood Orbs are typically items or resources that provide healing benefits when collected in the game.
The Blood Orb Pickup Healing Percent Bonus attribute enhances the healing effect of Blood Orbs by augmenting the amount of healing received by the specified percentage value. When a character collects a Blood Orb, they will be healed for a greater amount than the base healing value, providing additional restoration to their health pool.
By investing in the Blood Orb Pickup Healing Percent Bonus attribute, players can increase the effectiveness of Blood Orb healing and improve their character's survivability. This attribute becomes particularly valuable for characters who rely on healing mechanics or sustain-oriented playstyles.
Players can obtain the Blood Orb Pickup Healing Percent Bonus attribute through various means in the game, such as equipment, skills, or abilities that enhance the healing effects of Blood Orbs, or by investing in character development options that improve Blood Orb-related mechanics.
The Blood Orb Pickup Healing Percent Bonus attribute encourages players to actively seek out and collect Blood Orbs during gameplay, as it enhances the healing benefits they provide. It rewards players for strategic positioning and resource management, allowing them to replenish their health pool more effectively in the midst of combat.
In summary, the Blood Orb Pickup Healing Percent Bonus attribute in Diablo 4 increases the healing received from Blood Orbs by a specified percentage value. It enhances a character's healing capabilities, promoting strategic gameplay and providing additional survivability through increased health restoration from Blood Orbs.