Thursday, June 1, 2023

Bonus Healing Received Percent

Bonus Healing Received Percent attribute is a game mechanic that increases the amount of healing a character receives. The attribute is denoted by a numerical value enclosed in square brackets, such as +[{VALUE}*100|1%|] Healing Received.


When a character has the Bonus Healing Received Percent attribute with a specific value, it indicates that any form of healing they receive is augmented by a certain percentage. This includes healing from abilities, potions, passive effects, or other sources of health restoration in the game.


The Bonus Healing Received Percent attribute enhances the effectiveness of healing effects by increasing the amount of health restored. The {VALUE} represents the percentage by which the received healing is amplified.


By investing in the Bonus Healing Received Percent attribute, players can improve their character's survivability and sustainment. It becomes particularly valuable for characters who rely on healing abilities or support roles within a group.


Players can obtain the Bonus Healing Received Percent attribute through various means in the game, such as equipment, skills, or abilities that provide a bonus to healing received, or by investing in character development options that enhance healing mechanics.


The Bonus Healing Received Percent attribute encourages players to prioritize healing and support-oriented strategies. It allows characters to benefit more from healing effects, enabling them to recover their health more efficiently and withstand challenging encounters.


In summary, the Bonus Healing Received Percent attribute in Diablo 4 increases the amount of healing a character receives by a specific percentage value. It enhances the effectiveness of all forms of healing and promotes a focus on sustaining health and survivability. Investing in this attribute becomes crucial for characters seeking to excel in healing roles or prioritize their own survivability in combat situations.

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